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Re: [xbox1] call of wuffy

Verfasst: 10 Jun 2013 14:27
von Mastler(P)
Uriel hat geschrieben:Grad numal en Lachaafall, zum guete Glück isch dr Chef scho im Mittag.
immer wieder guet. :herzli:

Re: [xbox1] call of wuffy

Verfasst: 13 Jun 2013 11:37
von Shadow

Re: [xbox1] call of wuffy

Verfasst: 13 Jun 2013 11:43
von evo
call of ferkl

Re: [xbox1] call of wuffy

Verfasst: 13 Jun 2013 12:24
von Mastler(P)
fish didnt move :lol:

Re: [xbox1] call of wuffy

Verfasst: 13 Jun 2013 22:24
von Shadow
Mastler(P) hat geschrieben:fish didnt move :lol:
Scho so, Saufisch!

Re: [xbox1] call of wuffy

Verfasst: 14 Jun 2013 06:58
von Master(G)
Here’s an overview as to what was shown:

- Takes place in Caracas
- Begins with the Ghosts atop a skyscraper in the Venezuelan capitol
- Helicopters pass overhead dropping crates containing powerful harpoon canons
- Use these to reach a tower in the distance
- As the team attaches and begin their high-altitude zipline ride across the gap, fireworks explode around them as part of an unspecified holiday celebration in the city
- The team opts to repel along the side of the building, stealthily taking out enemies as they move from floor-to-floor
- Player isn’t on rails
- At one point, an enemy moves from one room into another and the player must strafe sideways to get a shot at him or risk being discovered
- The Ghosts soon reach their target level, use a laser cutter to carve a circular hole in the glass, leap backward, and kick through it
- Inside, the team finds a server room and begins to install some form of hacking device
- As it’s running, a patrol approaches, coming close to discovering the player as the hack slowly completes
- The tension comes to a fever pitch as the player moves into cover just in the nick of time
- The squad passes, but the player and his partner take out two stragglers quietly
- New leaning function show: before moving on, the player peaks around a corner to make sure the remaining soldiers are gone
- This is part of a new “contextual leaning” system, which detects a player’s position in relation to an object, adjusting how far they lean accordingly
- The feature basically eliminates a common issue of side stepping while leaning to peak out more or less
- Lean system carries over to all platforms and multiplayer modes
- Animations included when climbing objects
- Can keep firing your weapon with one arm as you jump over obstructions
- New animation known as the knee slide, which lets players slide into a crouching position while running while still maintaining the ability to aim and fire their weapon
- Demo ends as the players return to the exterior, killing the power to the whole building via the hack, and dangling over enemies on a ledge below
- The player pulls out a knife, performs a leaping kill, fading to black as the score strikes up