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Am Tim Schafer sis neue Point and Click

Verfasst: 12 Feb 2012 09:05
von Trunks
http://www.youtube.com/watch?v=-pSteVDn78s" onclick="window.open(this.href);return false;


Welcome to the Adventure

The world of video game design is a mysterious one. What really happens behind the closed doors of a development studio is often unknown, unappreciated, or misunderstood. And the bigger the studio, the more tightly shut its door tends to be. With this project, we're taking that door off its hinges and inviting you into the world of Double Fine Productions, the first major studio to fully finance their next game with a Kickstarter campaign and develop it in the public eye.

Founded in 2000 by industry veteran Tim Schafer (Day of the Tentacle, Full Throttle, Grim Fandango), the San Francisco-based company has established itself as a unique creative force with critically-acclaimed titles such as Pyschonauts, Brutal Legend, Costume Quest, Stacking, Iron Brigade, Once Upon a Monster, and Double Fine Happy Action Theater. This year, you'll be given a front-row seat as they revisit Tim's design roots and create a brand-new, downloadable "Point-and-Click" graphic adventure game for the modern age.

Why Kickstarter?

Big games cost big money. Even something as "simple" as an Xbox LIVE Arcade title can cost upwards of two or three million dollars. For disc-based games, it can be over ten times that amount. To finance the production, promotion, and distribution of these massive undertakings, companies like Double Fine have to rely on external sources like publishers, investment firms, or loans. And while they fulfill an important role in the process, their involvement also comes with significant strings attached that can pull the game in the wrong directions or even cancel its production altogether. Thankfully, viable alternatives have emerged and gained momentum in recent years.

Crowd-sourced fundraising sites like Kickstarter have been an incredible boon to the independent development community. They democratize the process by allowing consumers to support the games they want to see developed and give the developers the freedom to experiment, take risks, and design without anyone else compromising their vision. It's the kind of creative luxury that most major, established studios simply can't afford. At least, not until now.


Keeping the scale of the project this small accomplishes two things. First and foremost, Double Fine gets to make the game they want to make, promote it in whatever manner they deem appropriate, and release the finished product on their own terms. Secondly, since they’re only accountable to themselves, there’s an unprecedented opportunity to show the public what game development of this caliber looks like from the inside. Not the sanitized commercials-posing-as-interviews that marketing teams only value for their ability to boost sales, but an honest, in-depth insight into a modern art form that will both entertain and educate gamers and non-gamers alike.

About the Project
Over a six-to-eight month period, a small team under Tim Schafer's supervision will develop Double Fine's next game, a classic point-and-click adventure utilizing modern touch technology. Where it goes from there will unfold in real time for all the backers to see.


2 Player Productions will be documenting the creative process and releasing monthly video updates exclusively to the Kickstarter backers. This documentary series will strive to make the viewer as much a part of the process as possible by showing a game grow from start to finish, with all the passion, humor, and heartbreak that happens along the way. Double Fine is committed to total transparency with this project, ensuring it is one of the most honest depictions of game development ever conceived.

There will be a private online community set up for the backers to discuss the project with the devs and submit their thoughts and feelings about the game's content and direction, sometimes even voting on decisions when the dev team can't decide. Backers will also have access to help test the game once a beta is available. Once the game is finished, backers will receive the completed version in the available format of their choice.

For fans of adventure games, this is a chance to prove that there is still a large demand out there for a unique medium that inspired so many of us.

Rewards
This whole experience is being offered for the flat backer contribution of $15. We believe that beyond the reward of receiving the finished game, the ability to be a participant in the project makes this a unique opportunity.

For anyone who wants to contribute above and beyond the call, we have a selection of premium rewards ranging from a download of the full documentary series in splendid 1080p HD video with bonus footage, to unique posters, original concept art, and even a mini painting of yourself done by the game's artist!

For those of you who want to be really special, check out http://www.doublefine.com" onclick="window.open(this.href);return false; for details on super premium high level rewards!





:wixer: :wixer:

45,444
BACKERS
$1,612,645
PLEDGED OF $400,000 GOAL
30
DAYS TO GO
THIS PROJECT WILL BE FUNDED ON TUESDAY MAR 13, 8:00PM EDT.


1,6 Millione sind scho zahlt worde... Meeeeega

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 12 Feb 2012 11:13
von Gurgelhals
De Tim isch eine vo de beschte Mänsche uf em Planet. Da isch er zäme mit öpperem, wo ebefalls eine vo de beschte Mänsche uf em Planet isch:

Bild

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 12 Feb 2012 14:56
von Trunks
Rolf, d'Wält liebt ihn!
Ufruef mache für es neus Game und innerhalb vo 4 täg 1,6 Millione becho. mega!
Ich chaufs glaubs au grad!

:wixer: Es wird mega

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 12 Feb 2012 22:57
von Trunks
Heee Meier Andrè, mach Lärm! Das sind grossartigi News!

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 08:58
von zeromeier
Trunks hat geschrieben:Heee Meier Andrè, mach Lärm! Das sind grossartigi News!
Day of the Tentacle: Zweitbescht Spiel aller Ziitä, alles andere vo ihm hed mich glaubs wenig interessiert :(

sozsäge es one hit wonder. :hm:

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 09:17
von Trunks
Ächt? Uhuere gueti Sache hät er gmacht, dä Timmy


1989 Indiana Jones and the Last Crusade: The Action Game, tester (LucasArts)[13]
1990 Maniac Mansion (NES port), tools programmer, SCUMM (LucasArts)
1990 The Secret of Monkey Island, co-writer, programmer, additional designer (LucasArts)
1991 Monkey Island 2: LeChuck's Revenge, co-writer, programmer, additional designer (LucasArts)
1993 Maniac Mansion: Day of the Tentacle, co-designer, co-producer, co-director, co-writer (LucasArts)
1995 Full Throttle, project leader, writer, designer (LucasArts)
1998 Grim Fandango, project leader, writer, designer (LucasArts)
2005 Psychonauts, creative director, co-writer, designer (Double Fine, Majesco)
2009 Brütal Legend, creative director, writer, designer (Double Fine, Electronic Arts)

Guet Brütal hani nöd gspielt

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 09:20
von Moff
Brütal isch leider chli en seich gsi

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 09:46
von evo
Trunks hat geschrieben: 1989 Indiana Jones and the Last Crusade: The Action Game, tester (LucasArts)[13]
1990 Maniac Mansion (NES port), tools programmer, SCUMM (LucasArts)
1990 The Secret of Monkey Island, co-writer, programmer, additional designer (LucasArts)
1991 Monkey Island 2: LeChuck's Revenge, co-writer, programmer, additional designer (LucasArts)
1993 Maniac Mansion: Day of the Tentacle, co-designer, co-producer, co-director, co-writer (LucasArts)
1995 Full Throttle, project leader, writer, designer (LucasArts)
1998 Grim Fandango, project leader, writer, designer (LucasArts)

:wixer:

öppis vom beschte wos jeh gäh het.
mer sin mol in ööstriich ind ferie und denn hani imne prospekt die ZEHN ADVENTURES box usgschribe gseh und so lang gstürmt bis mer in de lade sin und die box kauft hän. einigi monat hani drno ohni sackgäld gläbt, de kredit het aber müesse sih. 53890 stunde spass

Bild

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 09:50
von zeromeier
Trunks hat geschrieben:Ächt? Uhuere gueti Sache hät er gmacht, dä Timmy
1989 Indiana Jones and the Last Crusade: The Action Game, tester (LucasArts)[13]
1990 Maniac Mansion (NES port), tools programmer, SCUMM (LucasArts)
1990 The Secret of Monkey Island, co-writer, programmer, additional designer (LucasArts)
1991 Monkey Island 2: LeChuck's Revenge, co-writer, programmer, additional designer (LucasArts)
1993 Maniac Mansion: Day of the Tentacle, co-designer, co-producer, co-director, co-writer (LucasArts)
1995 Full Throttle, project leader, writer, designer (LucasArts)
1998 Grim Fandango, project leader, writer, designer (LucasArts)
2005 Psychonauts, creative director, co-writer, designer (Double Fine, Majesco)
2009 Brütal Legend, creative director, writer, designer (Double Fine, Electronic Arts)
Guet Brütal hani nöd gspielt
ich glaub ebe, dass de Ron Gilbert da Federführend gsii isch amix. (Maniac Mansion & co.)

da:
Monkey Island [ˈmʌŋki ˈaɪlənd] ist eine fünfteilige Grafik-Adventurereihe nach einer Idee von Ron Gilbert, der auch maßgeblich an der Entwicklung der ersten beiden Teile beteiligt war, bevor er in den frühen 1990er Jahren die Firma LucasArts verließ.
alles vom Ron isch super gsii, alles andere hed mich immer wenig interessiert.

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 09:51
von sidusson
gueti sach isches!

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 10:09
von Trunks
Luäg das Youtube Video vom Afang vom post, dä Röni Gilbert isch au däbi!

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 12:04
von blackraini
Pledge $50,000 or more:
Become an actual character in the game.
Laulen, super wärs :vortex:

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 12:12
von O_O
:kicher: mir leged zäme und mached de lohri en character im spiel :kicher:

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 12:13
von Gurgelhals
Trunks hat geschrieben:Luäg das Youtube Video vom Afang vom post, dä Röni Gilbert isch au däbi!
Rächt grömpy isch er :)

Und de Schafer isch au ohni Gilbert schwär in Ordnig. Er hätt Grim Fandango, Volltrottel und Psychonauts gmacht. Sogar wänn er nume eis vo dene drü Spieli gmacht hett, hett er defür en Blankoschii uf Läbesziit verdient :idea:

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 13:53
von zeromeier
Gurgelhals hat geschrieben:
Trunks hat geschrieben:Luäg das Youtube Video vom Afang vom post, dä Röni Gilbert isch au däbi!
Rächt grömpy isch er :)

Und de Schafer isch au ohni Gilbert schwär in Ordnig. Er hätt Grim Fandango, Volltrottel und Psychonauts gmacht. Sogar wänn er nume eis vo dene drü Spieli gmacht hett, hett er defür en Blankoschii uf Läbesziit verdient :idea:
die 3 spieli han ich all maximal passabel gfundä.

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 13 Feb 2012 15:10
von agestuffer
Seli wieder min Tim Schäfer spruch bringä??
agestuffer

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 14 Feb 2012 13:58
von zwirrlibatz
evo hat geschrieben:zehn adventures sammlig.bild
ich han vor 10 jahr so eini (vilech nöd grad genau die) poschted und dänn die ganz für umtuusch zrugggschickt will 1 (EINE!) disc fählerhaft und ich han ke neuii zruggerschtattet brcho wills die letscht im universum gsi isch.

gabriel's knight o.ä. isch drbii gsi. und paar vo de lucas und no king's quests... die wär hütt milliarde wert.

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 14 Feb 2012 14:11
von evo
genau die isches wohl kuum gsi wil es het nur 2 cd's gha und ALLI games usser s sam & max sin uf disc 1 gsi :lol:

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 14 Feb 2012 14:12
von Trunks
Ich het huere Lust Indy 4 durezspiele, aber ich bin doch z'tumm für die Schiiberätsel!

Figg di Plato. :(

S'Drü hani vor 2 Jahr im Wk duregspielt, meeeeeega gsi! Chli viel boxe im schloss

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 14 Feb 2012 14:14
von evo
Trunks hat geschrieben:Ich het huere Lust Indy 4 durezspiele, aber ich bin doch z'tumm für die Schiiberätsel!

Figg di Plato. :(

S'Drü hani vor 2 Jahr im Wk duregspielt, meeeeeega gsi! Chli viel boxe im schloss
ich has öppe 753895734 mol agfange und has NIE gschaft die alternative route zwähle, bi irgendwie chli gaga gsi. guet bi au jung gsi. immer die glich isch ko

best spiel vo immer

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 14 Feb 2012 14:15
von evo
wüsseder werum indy 4 indy 2 heisst? wil s indy 1 ufem dritte indy film basiert und mers drum indy 3 gnennt het.

:clever:
:indy:

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 14 Feb 2012 14:35
von zwirrlibatz
evo hat geschrieben:genau die isches wohl kuum gsi wil es het nur 2 cd's gha und ALLI games usser s sam & max sin uf disc 1 gsi :lol:
ah dämfall jahrelang für nüt gärgeret. :x

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 14 Feb 2012 15:50
von zeromeier
ich han die box übrigens immer no, sie gid mir nöd so viel :vortex:

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 15 Feb 2012 14:39
von geosnow
wiä chani de seich uf em mac air spiele?

Re: Am Tim Schafer sis neue Point and Click

Verfasst: 15 Feb 2012 15:03
von derinderinderinderin
evo hat geschrieben:wüsseder werum indy 4 indy 2 heisst? wil s indy 1 ufem dritte indy film basiert und mers drum indy 3 gnennt het.

:clever:
:indy:
Weisch du warums kei Larry 4 gitt?