GOTY - Pillars of Eternity
Verfasst: 26 Mär 2015 14:24
RPS:
It’s a triumph. A wonderful, enormous and spellbinding RPG, gloriously created in the image of BioWare’s Infinity classics, but distinctly its own. A classic in every sense.
Videogamer:
Pillars of Eternity is modern, while evoking the past. It’s accessible, but satisfyingly complex. Its quality is undeniable, and it’s particularly heartening to see Obsidian, the underdog RPG studio with a string of thrown-bones and rough diamonds behind it, pour its sweat and passion into something they obviously love – and utterly nail it.
Editor's Note: Despite playing Pillars of Eternity for 26 hours, and despite loving it like his own, Jim's not ready to put a score on his review just yet, as he hasn't finished the game. When he finally does so, sometime in 2143, we will update accordingly.
PC Gamer - 92/100
This is a big, fat, deep adventure that lets you carve your own unique path through a fantasy world that’s been brilliantly brought to life with rich, evocative writing. It’s a game steeped in a bygone era of computer RPG design, but somehow it doesn’t feel archaic. Obsidian have always been bound to other peoples’ worlds—Fallout, Dungeons & Dragons, Star Wars, South Park—but in creating their own from scratch, they’ve made not only their best game to date, but one of the best RPGs on PC.
Eurogamer - Recommended
It's an RPG with design firmly rooted in nostalgia, but one that absolutely doesn't rely on it to be enjoyable today. Instead, it's both a great reminder of why those games worked so well, and a brand new adventure well worth the hours upon hours (upon hours upon hours) that it takes to pick away at its secrets and its world.
Gamewatcher - 9/10
All you really need to know though, is this; Pillars of Eternity is a triumph. If you’re a backer and a fan of those classic Infinity Engine games, you’re in for a real treat, a smart and complex adventure that will keep you entertained and absorbed for possibly the rest of your life, and certainly until the already announced expansion pack comes out. Even those who never got on with those classic games should give it a go, because there’s a tonne of smart design choices in here that smooth out the rough edges that might have kept you away before. A superb introduction to a fascinating new fantasy world. Can’t wait to see where in the world of Eora we get to go next.
GameReactor
http://www.gamereactor.es/analisis/2...s+of+Eternity/" onclick="window.open(this.href);return false;
8/10, "A new cult RPG (if a bit too much homage/conservative, would be great with some more own risks while keeping the classic style)"
(Spanish, English coming)
Escapist - 5/5
Bottom Line: It's the best new, isometric RPG to come out in years.
Recommendation: While Pillars of Eternity is certainly banking on a nostalgic fan base, it's still an excellent RPG in its own right. It's a game rich with player agency, giving you tons of control to craft your story or explore different solutions to the presented problems. You know, actual roleplaying not simply a game with a leveling and stat system stapled on.
PC Games (GE) - 91/100
IGN (RU) - 10/10
PC World review impressions
With Pillars of Eternity, Obsidian once again proves that it is the foremost RPG studio in the world, with an understanding of its mechanics, its lore, and (most importantly) its story on a level most games don't even aspire to.
Game Informer review in progress
Along with recent success stories like Divinity: Original Sin and Shadowrun Returns, Pillars of Eternity represents a return to a style of PC RPG that has been long absent. In short, I’m loving the game so far, and have every reason to believe Obsidian’s ambition and enthusiasm for the genre will make this one of the deepest and most engaging role-playing games of 2015.
IGN (IT) - 9.4/10
PCGamesN - 10/10
Obsidian had a daunting task before them: to make a spiritual successor to a series of games that are inextricably tangled up in nostalgia, over a decade after the height of those games’ popularity. This is not the Baldur’s Gate of 2015, it’s Baldur’s Gate, Planescape: Torment, Icewind Dale, the best parts of the lot of them wrapped up in something new and brilliant. And before you venture forth, don’t forget to gather your party.
It’s a triumph. A wonderful, enormous and spellbinding RPG, gloriously created in the image of BioWare’s Infinity classics, but distinctly its own. A classic in every sense.
Videogamer:
Pillars of Eternity is modern, while evoking the past. It’s accessible, but satisfyingly complex. Its quality is undeniable, and it’s particularly heartening to see Obsidian, the underdog RPG studio with a string of thrown-bones and rough diamonds behind it, pour its sweat and passion into something they obviously love – and utterly nail it.
Editor's Note: Despite playing Pillars of Eternity for 26 hours, and despite loving it like his own, Jim's not ready to put a score on his review just yet, as he hasn't finished the game. When he finally does so, sometime in 2143, we will update accordingly.
PC Gamer - 92/100
This is a big, fat, deep adventure that lets you carve your own unique path through a fantasy world that’s been brilliantly brought to life with rich, evocative writing. It’s a game steeped in a bygone era of computer RPG design, but somehow it doesn’t feel archaic. Obsidian have always been bound to other peoples’ worlds—Fallout, Dungeons & Dragons, Star Wars, South Park—but in creating their own from scratch, they’ve made not only their best game to date, but one of the best RPGs on PC.
Eurogamer - Recommended
It's an RPG with design firmly rooted in nostalgia, but one that absolutely doesn't rely on it to be enjoyable today. Instead, it's both a great reminder of why those games worked so well, and a brand new adventure well worth the hours upon hours (upon hours upon hours) that it takes to pick away at its secrets and its world.
Gamewatcher - 9/10
All you really need to know though, is this; Pillars of Eternity is a triumph. If you’re a backer and a fan of those classic Infinity Engine games, you’re in for a real treat, a smart and complex adventure that will keep you entertained and absorbed for possibly the rest of your life, and certainly until the already announced expansion pack comes out. Even those who never got on with those classic games should give it a go, because there’s a tonne of smart design choices in here that smooth out the rough edges that might have kept you away before. A superb introduction to a fascinating new fantasy world. Can’t wait to see where in the world of Eora we get to go next.
GameReactor
http://www.gamereactor.es/analisis/2...s+of+Eternity/" onclick="window.open(this.href);return false;
8/10, "A new cult RPG (if a bit too much homage/conservative, would be great with some more own risks while keeping the classic style)"
(Spanish, English coming)
Escapist - 5/5
Bottom Line: It's the best new, isometric RPG to come out in years.
Recommendation: While Pillars of Eternity is certainly banking on a nostalgic fan base, it's still an excellent RPG in its own right. It's a game rich with player agency, giving you tons of control to craft your story or explore different solutions to the presented problems. You know, actual roleplaying not simply a game with a leveling and stat system stapled on.
PC Games (GE) - 91/100
IGN (RU) - 10/10
PC World review impressions
With Pillars of Eternity, Obsidian once again proves that it is the foremost RPG studio in the world, with an understanding of its mechanics, its lore, and (most importantly) its story on a level most games don't even aspire to.
Game Informer review in progress
Along with recent success stories like Divinity: Original Sin and Shadowrun Returns, Pillars of Eternity represents a return to a style of PC RPG that has been long absent. In short, I’m loving the game so far, and have every reason to believe Obsidian’s ambition and enthusiasm for the genre will make this one of the deepest and most engaging role-playing games of 2015.
IGN (IT) - 9.4/10
PCGamesN - 10/10
Obsidian had a daunting task before them: to make a spiritual successor to a series of games that are inextricably tangled up in nostalgia, over a decade after the height of those games’ popularity. This is not the Baldur’s Gate of 2015, it’s Baldur’s Gate, Planescape: Torment, Icewind Dale, the best parts of the lot of them wrapped up in something new and brilliant. And before you venture forth, don’t forget to gather your party.