Quelle
mal abgseh vo dem ganze dynamic events konzept, woni recht super finde - das game gseht eifach fantastisch uus.

jede neu biitrag isch dr totali augeschmaus, settings und grafikstil sind



Moderatoren: Master(G), zeromeier
combosCombo UI
When two players create a combo, we create a floating notification for each player that shows that they did a combo and which skills were involved. Skills also display their field type or finisher type in their description, to help players experiment.
Guild Wars 2 combat is all about dynamic teamwork. We want to make sure that players are working together, and cross-profession combos are another way we encourage this. Almost every weapon has some sort of initiator or finisher which leaves two players ample opportunities to find and capitalize on combos, regardless of profession or other skill choices. All that is left now is for you to find and master them.
Tadaaaa - http://www.eurogamer.net/articles/2012- ... s-in-march" onclick="window.open(this.href);return false;Sylvara hat geschrieben:employee&family beta isch ja nid soooo ungwöhnlich -? het blizzard bi wow o gmacht. es mues nid unbedingt es zeiche sii, dasses bis zu public testing no ewig geit.
ich glaubesThe Guild Wars 2 open beta launches in March, ArenaNet has announced.
gemäss aktuelle news gits überhaupt kei open beta, sondern nur 3-tägigi closed beta testsSylvara hat geschrieben:ich glaubesThe Guild Wars 2 open beta launches in March, ArenaNet has announced.
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